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11/23/11
Filed by
Christine Cupaiuolo
Digital Media Learning Competition Update, Plus Stories on Online Learning and Digital Media Labs
The Digital Media and Learning Research Competition issues a deadline update, and a round-up of links before the holiday.11/02/11
By Barbara Ray
Q&A: Hive Learning Network Uses the City as a Game Board for Learning
Spotlight talks with executives from the Mozilla and MacArthur foundations about programs underway to connect cultural institutions with educational digital projects—and with each other.10/19/11
Filed by
Sarah Jackson
Webinar on Education in Virtual Worlds
The International Journal of Learning and Media is hosting a webinar on educational projects in virtual worlds on Oct. 20 at 9 am PDT.7/05/11
Filed by
Christine Cupaiuolo
IMLS Releases Grant Guidelines for Learning Labs in Libraries and Museums
The Institute of Museum and Library Services has announced application guidelines for Learning Labs in Libraries and Museums, a project funded jointly by IMLS and the MacArthur Foundation.6/15/11
By Matt Haber
Students Curate Their Own Virtual Museum Space at the New York Hall of Science
Forget bag lunches and permission slips, with new technologies students can embark on virtual field trips to learning spaces of their own design.6/02/11
By Josh Karp
Students Use Virtual Tools to Collaborate Across the Globe on Real World Environmental Conservation
With the help of the Field Museum, students in Chicago and Fiji work together to dive on coral reefs, examine living species, and learn about biodiversity and conservation.5/31/11
Filed by
Christine Cupaiuolo
The Latest in Mobile Apps: Augmented Reality Art, Historical Walking Tours and Woodland Adventures
A look at new mobile apps produced by museums from Australia to Cleveland. Plus, Chicago’s Museum of Science and Industry is inviting teens to design an app that promotes physical activity.5/05/11
Produced by
David Ayling
Mapping the Museum: Teens Use Technology to Make Their Mark on The Art Institute
This webisode of StudentSpeak follows teens taking part in a unique digital mapping project at the Art Institute of Chicago.5/03/11
Filed by
Sarah Jackson
Participatory Art: Digital Tools Help Museums Connect to the Public
Cultural institutions all over the world are making use of digital technologies to connect with visitors and to make their institutions more participatory.4/14/11
Filed by
Christine Cupaiuolo
Calling All Young Scientists and Gamers Who Want to Change the World
Two new games—an environmental mystery designed for young scientists and a quest for the future at New York Public Library—aim to change the world, in ways big and small.3/22/11
Filed by
Sarah Jackson
Re-Imagining Learning: Chicago Event Will Showcase How New Media Encourages New Learning Environments
If you’re in the Chicago area March 31, you won’t want to miss a panel discussion and demonstration showcasing how new media is helping today’s educators re-think learning environments.3/18/11
Filed by
Christine Cupaiuolo
PLAYBACK: Blog/Tweet Against Literacy Budget Cuts
Kids play with augmented reality; teaching about Japan; YouTube goes to college; text books go digital; and tweetup at the museum.2/25/11
Produced by
David Ayling
Chicago Museum of Contemporary Art Sparks Digital Collaboration Between Area Teens and Artist Mark Bradford
In this week’s webisode, StudentSpeak goes behind the scenes at the Mark Bradford Project, sponsored by Chicago’s Museum of Contemporary Art.2/18/11
Filed by
Christine Cupaiuolo
PLAYBACK: How Academics, Journalists, Librarians and Museum Administrators Engage the Digital World
The Met embraces technology to get visitors to embrace art; ebooks and the future of storytelling; how to use Facebook with students without being friends; what teachers and students can learn from Justin Bieber’s fans; academics and avatars; and how Twitter teaches media literacy.2/04/11
Filed by
Sarah Jackson












