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10/30/09

By Sarah Jackson

Learning at the Edge: Transforming After-School Spaces into Learning Networks

Global Kids takes digital tools to kids’ hang out spaces to help institutions like museums adapt to a changing learning landscape and attract youth.
 
 

10/30/09

By Ben Wolff

Dig It: Field Museum & Global Kids Team Up to Send City Teens on Virtual Fossil Dig

Teens in Chicago and New York went digging for fossils in Zambia this summer, without leaving home, thanks to a technology enhanced science camp run by Chicago’s Field Museum in partnership with Global Kids.

Filed in: Museums, Virtual Worlds

 
 

10/30/09

By Mac Montandon

Students Use Digital Tools to Tell a Real Child Soldier’s Story

The Museum of the Moving Image and Global Kids Join Forces to Teach History.
 
 

10/05/09

By Cindy Richards

Navigating Identity—Reimagining Oneself Online

When a librarian asked whether youth in juvenile justice might find a spot in Teen Second Life, a virtual world dedicated to young people, Rik Panganiban of Global Kids said yes. What he didn’t realize was that existing in the virtual world would empower those kids to act as mentors, keeping other kids out of trouble in their offline lives.
 
 

10/05/09

By Barbara Ray

Learning by Doing, Participating, and Producing

Children today are learning in ways that are more social than in a traditional classroom. They are creating cities in virtual worlds, exploring coral reefs in Whyville, writing fan fiction, mashing up poetry and song, making videos. And they are doing it all as part of a larger, collaborative, and global community.
 
 

9/18/09

By Cindy Richards

Classroom Quest: Virtual Space Brings Academic Content to Life

“I can tell them this stuff and it means nothing,” a teacher says, but let them become a scientist in a virtual world and the content sticks.
 
 

9/18/09

By Sarah Jackson

Tips for Teachers Using Quest Atlantis

Teachers are integral to Quest Atlantis’ success.
 
 

9/18/09

By Heather Chaplin

How Games Foster Learning

Renowned media scholar James Gee talks with Heather Chaplin, author of Smartbomb, about how games influence learning.
 
 

9/18/09

By Ben Wolff

Why a Former Teacher Now Designs Games

“What makes games so powerful,” says “Quest Atlantis” designer Sasha Barab, “is this form of transformational play where I’m taking up a role and doing things that are transforming the environment…I’m playing out a self I wouldn’t see myself doing.”
 
 

9/18/09

By Sarah Jackson

Video Game Designers on “What Is a Game?”

When people talk of video games today, they often think first of “World of Warcraft” or similar games. Yet games take on many forms and purposes. Game designers themselves often debate what is and isn’t a game. So we asked two leaders in the field how they define a game.

Filed in: Games, Virtual Worlds

 
 

4/30/08

Filed by
Douglas Thomas

Doug Thomas: Under the Surface of Virtual Worlds

Responding to the Connie’s post on virtual world “affordances,” the director of the Institute for Network Culture offers a few warnings and suggestions for researchers.

Filed in: Virtual Worlds

 
 

12/10/07

Filed by
Constance Steinkuehler

 
 

11/27/07

Filed by
Yasmin Kafai

Yasmin Kafai, Participatory Competencies in Virtual Worlds: From Collaborative to Collective Agency

An associate professor at UCLA and panelist at the recent public forum continues our discussion on learning in virtual worlds. She asks what new skills might be needed to learn how to successfully engage with the large collectives evident in virtual spaces. 

Filed in: Virtual Worlds

 
 

11/20/07

Filed by
Jen Humke

Event Follow up: What are Kids Learning in Virtual Worlds?

A large crowd joined us in Los Angeles last week for an engaging discussion about what kids are learning in virtual worlds. This was our third Public Forum in Digital Media and Learning.

Filed in: Virtual Worlds

 
 

11/13/07

Filed by
Douglas Thomas

Doug Thomas: Learning More Than You Think in Virtual Worlds

An associate professor at the Annenberg School of Communication at USC says kids may be learning more in virtual worlds than you think. Doug Thomas previews his talk at tomorrow’s public forum: What are Kids Learning in Virtual Worlds: The Wonders and the Worries.

Filed in: Virtual Worlds

 
 

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