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11/17/06

Filed by
Jessie Daniels

Jessie Daniels: The Epistemology of White Supremacy

How do young people make sense of claims about race, racism and white supremacy they encounter online?
 
 

11/16/06

Filed by
Raiford Guins

Raiford Guins: A Positive Side to Web2.0

For issues of race and ethnicity, the web’s freedom from traditional broadcast restrictions is important.  Existing architectures can be occupied.  New information sources emerge for politics and organizing.  And some label sites are significantly broadening what hip hop culture can be. [Part II of II]
 
 

11/16/06

Filed by
Dara N. Byrne

Dara N. Byrne: beyond Media Literacy to Combat “Why Bother”

How can we become more active agents in helping young people of color to be more purposeful users of new media?

Filed in: Digital Divide

 
 

11/15/06

Filed by
Mohan Dutta

Mohan Dutta: Questions on Underserved youth and Internet health activism

How can the Internet serve as a platform to mobilize youth from underserved populations to address health disparities?

Filed in: Digital Divide

 
 

11/15/06

Filed by
Guisela Latorre

Guisela Latorre: Judy Baca, Digital Technology and Youth of Color

Chicana artist Judy Baca is a renowned muralist in the Los Angeles area whose work with youth and digital media has had exciting and unexpected results.

Filed in: Digital Divide

 
 

11/14/06

Filed by
Raiford Guins

Raiford Guins: User Generated Content?

Race & ethnicity online aren’t magically freed of biases, prejudices, or power relations. [Part I of II]
 
 

11/14/06

Filed by
Dara N. Byrne

Dara N. Byrne: lurking on a racially dedicated social networking site

On the “territorial impulse,” participation growth, and the need for further study…
 
 

11/14/06

Filed by
Anna Everett

This week’s theme: race and ethnicity in digital media

Spotlighting voices drawn from the MacArthur Series online dialogs on race and ethnicity conducted earlier this month.

Filed in: Digital Divide

 
 

11/13/06

Filed by
Anna Everett

Anna Everett: considering race and ethnicity in digital media

This brief overview of the topic hits on the changing role of visual imagery, identity politics, and how an alternative to censorship might be the deployment of media literacy skills.
 
 

11/13/06

Filed by
Mizuko Ito

Mimi Ito: Digital Youth are a Diverse Lot

It’s often tempting to make general claims about how “kids these days” are different because of new technology. But if you look closely at kids in different neighborhoods and homes, you will be amazed at how diverse uses of technology really are.  Here are two examples.

Filed in:

 
 

11/10/06

Filed by
Katie Salen

Release of Game Dialogue Transcript: “Everywhere Now: Kids, Games, and Learning”

Sixty experts, three weeks of dialogues, led by “Ecology of Games” MacSeries editor Katie Salen, on the future of kids, games and learning.  Check it out…

Filed in: Games

 
 

11/09/06

Filed by
Amit Pitaru

Amit Pitaru: Videogames and Special-Needs Children

I have seen the transformation of children with special-needs before and after they gained access to digital-games, and it is a profound quality-of-life change. If for nothing else-they can participate in their most coveted play activity (regardless of whether it’s “good” or “bad”).

Filed in: Games

 
 

11/08/06

Filed by
Katie Salen

Katie Salen: Respect the Game! (introducing this week’s Spotlight theme)

This week, the editor of the MacArthur Series volume on the “ecology of games” introduces three voices from the upcoming volume…

Filed in: Games

 
 

11/08/06

Filed by
Craig Watkins

Craig Watkins: Shut Out of Play: What Happens when Kids Don’t Have Access?

Many of us are familiar with the popular rise of the “digital divide” debate a few years ago or, more basically, the creation of a world of “technology haves” and “technology have nots.” As I think about power and agency in games I work hard to locate these issues within a broader social context.

Filed in: Games

 
 

11/08/06

Filed by
Justin Hall

Justin Hall: What Can We Hope for in a Gaming Future?

Before I went to grad school, I reported on the “Christian Computer Game Developers Conference.” Nearly all of the Christian game industry was there; under 100 people.

Filed in: Games

 
 

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