Blog Archives
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9/20/11
Filed by
Sarah Jackson
A Digital Promise From Washington Aims to Increase Technology Use in Schools
A new public-private partnership will help develop technology for learning in and out of the classroom.9/16/11
Filed by
Christine Cupaiuolo
Digital Media & Learning Competition Aims to Recognize and Reward Learning Outside the Classroom
This year’s Digital Media and Learning Competition aims to demonstrate how badges can revolutionize learning assessment—and demonstrate a learner’s skills, achievements and qualities to potential employers, educational organizations and communities.9/07/11
Filed by
Sarah Jackson
With a Focus on Badges, Digital Media and Learning Competition Prepares for Launch
The annual Digital Media and Learning Competition will kick off on Sept. 15 at an event in Washington D.C. attended by a number of education leaders.8/08/11
Filed by
Christine Cupaiuolo
Spotlight Goes on a Holiday
Like millions of happy children everywhere, Spotlight is taking its annual summer break and will resume posting later this month. But first, two quick links.8/05/11
Filed by
Christine Cupaiuolo
Understanding Difference: What Happens When We Recognize That Different People Become (Digitally) Literate In Different Ways
A recognition of the pressing need for “digitial literacy” challenges the ways we teach and learn, but the technology and social media behind it can create barriers to access and understanding. Welcome to this week’s Playback, where everything is more complicated than it seems.8/03/11
Filed by
Christine Cupaiuolo
Geek Girls: STEM, Stereotypes and Women’s History
A recent New Yorker article looks at how to change male-dominated tech culture. A number of young female geeks are doing it themselves—one group or internship at a time.8/01/11
Filed by
Christine Cupaiuolo
A Lab of Her Own: Google Science Fair Winners Inspire Analysis Along With Admiration
Ever since three teenage girls swept the top spots at the Google Science Fair, their success has been put in a variety of intriguing contexts—allowing us to grasp both the inspirational significance of the moment and the responsibility to break down barriers.7/29/11
Filed by
Sarah Jackson
PLAYBACK: Inspiration and Enchantment, The Future of Technology and Learning
Kids predict the future of technology; How historians are using digital maps; Buffy Hamilton at ISTE 2011; Victor Diaz on teaching to the whole child; and why it’s not too late to recharge with summer pd on web 2.0 tools for the classroom.7/28/11
Filed by
Sarah Jackson
Chicago Girls Use Digital Media to Push for Sports Equity at Their Schools
This summer girls in Chicago are using digital media and old fashioned investigative journalism to take their schools to task on compliance with Title IX, the landmark civil rights law.7/26/11
Filed by
Sarah Jackson
Digital Learning in Low-Income Communities
Despite being early adopters of new technologies like mobile phones, low-income young people still need guidance to realize technology’s learning potential.7/22/11
Filed by
Sarah Jackson
PLAYBACK: The Age of The E-Book? How Digital Technologies Are Changing Storytelling, Research and Publishing
How e-reading may be affecting writing; Harry Potter goes Google; the future of textbooks, chain bookstores; and humanities scholars discuss their digital future, all in this week’s playback.7/20/11
Filed by
Christine Cupaiuolo
The Three Laws of Robotics in the Classroom
Learning with robotics can enhance science, technology, engineering and math concepts. It’s also fun.7/19/11
Filed by
Sarah Jackson
Technology Brings Bronx Teens Closer to Their Own Neighborhood
A new game created by New York City teens is designed to connect young people to their community.7/15/11
Filed by
Christine Cupaiuolo
PLAYBACK: Playing with Education, Or: Using the Digital World to Make Sense of the Real World
One of the ways to determine if a revolution is happening in education is if things that were thought to be the antithesis of good pedagogy are actually becoming the most dynamic way to teach. Welcome to this week’s Playback, which features the instructional power of everything from “Angry Birds” to virtual worlds.7/14/11
Filed by
Sarah Jackson










