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11/18/10

Filed by
Sarah Jackson

Invent It: Knight News Challenge May Fund Your Media Innovation

The Knight News Challenge contest awards up to $5 million dollars annually to fund media innovations that use digital open-source technologies to distribute public interest news. This year’s applications are due Dec. 1.

Filed in: Civic Engagement, Games

 
 

11/16/10

Filed by
Ben W.

Aeon Quest: Artist Scott Comstock on “Playing the Lesson”

Spotlight talks with “paint -to-pixels” artist Scott Comstock about Aeon Quest: Abduction, a new level he created for the popular video game “LittleBigPlanet” to help teach science and mathematical concepts.
 
 

11/09/10

Filed by
Ben W.

A Day in the Life of a Computer: Gemma McLean on Introducing Students to Computer Science Through Gaming

Spotlight talks with UK game designer Gemma McLean about creating a new level for the popular video game “LittleBigPlanet” that introduces middle school and high school students to key computer science concepts.
 
 

11/01/10

Filed by
Jeane Q.

LittleBig Chemistry Lab: Mark Matthews on Mixing Chemistry With Gaming

As a chemistry instructor at Durham Technical Community College and a gamer in his spare time, Mark Matthews is uniquely positioned to help bring the world of chemistry into the online gaming space, where many of his students spend a great deal of their time.
 
 

10/26/10

Filed by
Jeane Q.

Creatures Classified!: Mathew Powers on Turning Students into Intergalactic Speciologists in Spore

As a university lecturer, Mathew Powers says he has never seen anything like his students’ energy for making and playing video games.
 
 

10/21/10

Filed by
Sarah Jackson

Sandra Day O’Connor Supports Teaching Civic Engagement Through Gaming

We enjoyed this interview with former Supreme Court Justice Sandra Day O’Connor on the PBS News Hour last week. O’Connor, who has become a gaming advocate since leaving the bench, was touting iCivics, a web-based project that uses game play to teach middle school students about civic engagement.

Filed in: Civic Engagement, Games

 
 

10/19/10

Filed by
Ben W.

“I Built This and It’s Working”: In Discovery Pier Students Learn Physics by Designing Their Own Roller Coasters

Spotlight talks with game designer Josh Hughes about the new adventure level he created for the popular video game “LittleBigPlanet.” In Discovery Pier, students learn physics and engineering by designing their own amusement park rides.
 
 

10/18/10

Filed by
Sarah Jackson

Obama Congratulates Young Game Designers at the White House

Winners of the Game Changers Kids Competition were announced today at the White House Science Fair. President Obama personally congratulated 13-year-old Jack Hanson of New Mexico, who won the competition for the new adventure he created for the popular science video game “Spore.”
 
 

10/18/10

Filed by
Sarah Jackson

Design Your Own STEM Video Game

The National STEM Video Game Challenge we blogged about last month is now accepting applications for its developer prize.

Filed in: Games

 
 

10/11/10

Filed by
Jeane Q.

“Heading Home to Play”: Mission: Evolution Helps Students Take Science Home

A high school biology teacher in Blacksburg, Va., talks with Spotlight about the new video game she designed to help her students analyze evolutionary science and how gaming can expand learning beyond the classroom.
 
 

10/07/10

Filed by
Sarah Jackson

Games and Learning Scholars Experiment with Real Time Research

ETC Press this week announced the publication of “Real Time Research: Improvisational Game Scholarship,” a new book based on a series of workshops conducted by the authors—Seann Dikkers, Eric Zimmerman, Kurt Squire and Constance Steinkuehler—as they pursued a new kind of interdisciplinary game experimentation.
 
 

10/05/10

Filed by
Ben W.

Students Solve Math Mysteries in Sackboys and the Mysterious Proof

Spotlight talks with Kan Yang Li about games-based learning and the new math-related adventure level he created for the popular video game “LittleBigPlanet.”
 
 

10/01/10

Filed by
Christine Cupaiuolo

PLAYBACK: Kids & Digital Reading; First Virtual E-Book Summit; James Gee Fields Questions on Gaming

Plus: New NPR blog on technology and education, and what teenage rite of passage is no longer as essential as it used to be?
 
 

9/29/10

Filed by
Sarah Jackson

Want to Teach STEM Skills and Game Design? Sign Up to Play Gamestar Mechanic

Educators looking to combine video gaming with learning may be interested in this week’s release of Gamestar Mechanic, a new game-based learning platform that promotes science, technology, engineering and math (STEM) concepts while teaching the principles of game design.

Filed in: Games

 
 

9/21/10

Filed by
Sarah Jackson

Calling All Game Designers: National STEM Video Game Challenge

Joan Ganz Cooney Center at Sesame Workshop and E-Line Media are launching a competition for youth- and developer-created video games that teach science, technology, engineering and math (STEM).

Filed in: Games, Mobile, STEM

 
 

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