Blog Archives: Civic Engagement

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6/15/11

Filed by
Christine Cupaiuolo

When “New” Gets Old: Redefining Approaches to Digital Literacy and Citizenship

Replacing “new media” with “participatory media” is more than a shift in semantics—it redefines learning, creativity and innovation in the classroom.
 
 

6/13/11

Filed by
Christine Cupaiuolo

Winning the Future (of Journalism)

Journalism educators and critics are attempting to aggregate innovative approaches to news—a look at Knight-Mozilla News Technology Partnership (MoJo), the Nieman Journalism Lab’s Encyclo, Columbia Journalism Review’s News Frontier Database, and the student-produced FastFowardNews.org.
 
 

5/10/11

Filed by
Sarah Jackson

With the Help of Technology, Millennials Make a Garden Grow

With the help of online tools provided by the nonprofit group PandoProjects, young people in New York City are working to improve their communities.
 
 

4/19/11

Filed by
Sarah Jackson

White House Honors Young Game Designers

Earlier this month, the White House announced the winners of its National STEM Video Game Challenge.
 
 

4/18/11

Filed by
Sarah Jackson

Giving Their Voices Power: Digital Tools Help Students Learn to Write with Purpose, Relevance

In “Writing Re-Launched: Teaching with Digital Tools,” Education Week’s Liana Heitin explores how teachers across the country are incorporating new digital modes of expression and presentation into how they teach writing.
 
 

4/05/11

Filed by
Sarah Jackson

Global Game Jam: Design a Place-Based Mobile Game

If you’ve been waiting for the chance to try out that new design activity with your students join the ARIS Global Game Jam on April 18-20.
 
 

4/04/11

Filed by
Barbara R.

Educating for Democracy in a Digital Age

How digital media tools like iCivics can help reinvigorate today’s civics education.
 
 

3/18/11

Filed by
Christine Cupaiuolo

PLAYBACK: Blog/Tweet Against Literacy Budget Cuts

Kids play with augmented reality; teaching about Japan; YouTube goes to college; text books go digital; and tweetup at the museum.
 
 

3/11/11

Filed by
Sarah Jackson

PLAYBACK: Digital Learning and Critical Thinking: Perspectives from Parents, Teachers and Young Digital Artists

Learning from L.A.’s young digital artists; Karen Cator answers questions about the National Ed Tech Plan; principles of digital learning for parents: teaching digital democracy; and celebrating International Women’s Day with tech savvy girls in India.
 
 

2/28/11

Filed by
Sarah Jackson

Digital Media and Democracy: How Time Spent Online is Training Tomorrow’s Active Citizens

A new study finds that taking part in nonpolitical interest-driven sites online may serve as a gateway for youth to volunteering, community problem-solving, and other civic actions.
 
 

2/25/11

Filed by
Sarah Jackson

PLAYBACK: Ask Not What Digital Media Can do for Kids, but What Kids Can Create With Digital Media

James Paul Gee on the brain, video games and learning; preview of the 2011 Digital Media and Learning Conference; research on gaming and urban black youth; Doug Rushkoff on understanding Google; sharing your iPad with your 6-year-old; and Global Kids takes on gaming and global issues.
 
 

2/11/11

Filed by
Christine Cupaiuolo

PLAYBACK: Horizon Report, Student-Led Learning, Follow the Civil War on Twitter ...

New Media Consortium covers adoption of new technologies; Mind/shift covers the future of curriculum, teaching and learning; newspapers take the Civil War to Twitter, Facebook; what happens when students lead class; and what there isn’t an app for ...
 
 

2/09/11

Filed by
Sarah Jackson

Jane McGonigal on Harnessing the Power of Games for Change

In her new book game designer Jane McGonigal argues that video games can help improve our lives and solve real world problems.

Filed in: Civic Engagement, Games

 
 

2/02/11

Filed by
Christine Cupaiuolo

Changing a Changing World: Teaching Social Media for Social Activism

Educators are embracing new technologies as the most direct and effective way students have ever had to change the world.
 
 

1/20/11

Filed by
Sarah Jackson

Gaming: “A New Force of Digital Activism” and a STEM Learning Tool

Mashable surveys the use of games for social change; and vote for your favorites in the National STEM Video Game Challenge.
 
 

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