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2/17/11

By Sarah Jackson

Teens At FabLab San Diego Experiment with Creative Computing

In 2010, San Diego teens learned how to code in an open source programming language called Processing. Watch them demonstrate their interactive designs in these videos from Fab Lab San Diego in partnership with UCSD Extension.

Filed in: Media Literacy, STEM

 
 

2/17/11

By Matt Haber

At Hackasaurus Jam, Mozilla Encourages Young Programmers to Change the Web

A new tool set and curriculum aims to open up the web so that young people can see how it works, change it and make it their own.
 
 

1/04/11

By Heather Chaplin

Prototyping Our Way to Reforming Education

With ARIS, a new application for creating place-based mobile games, developers experiment with new models to get digital tools into educators hands more quickly - rapid prototyping of an idea and tons of user testing.
 
 

12/20/10

By Josh Karp

Digital Youth Network Program Expands to Underserved Areas in Chicago

The Digital Youth Network, a program that teaches kids to be meaningful producer of digital media is expanding.
 
 

11/23/10

By Heather Chaplin

The Future of Reading and Writing is Collaborative

A vanguard of educators, technologists, intellectuals and writers are reimagining the very meaning of writing and reading.

Filed in: Media Literacy, Schools

 
 

11/11/10

By Heather Chaplin

Making a (Social) Impact: Gaming Companies Encourage Kids to Design Games With a Purpose

Spotlight talks with game developers about their plans to help kids design video games based on important social issues such as energy, nutrition and eco systems.
 
 

11/10/10

By Heather Chaplin

Novel Public/Private Partnership Brings “Gamestar Mechanic” Video Game to Classrooms

After five years in the making “Gamestar Mechanic” is now available to educators via E-Line Media. Spotlight tells the story of how unique game-based learning platform came to be.

Filed in: Games, Schools, Featured

 
 

10/25/10

By Josh Karp

What Is This Buzz Word “Transliteracy”? A Q&A with Ryan Nadel

If you Google “transliteracy,” the definition is nearly unanimous from Wikipedia on down: the ability to read, write and interact on a range of platforms, tools and media. But, behind the definition, according to Ryan Nadel is a simpler concept that’s as old as the theory of evolution.

Filed in: Media Literacy

 
 

10/21/10

By Josh Karp

Filmmakers Create a “Discovery Channel” for Heiltsuk First Nations Youth

Although they lived surrounded by nature, Heiltsuk youth in northern Canada seemed more interested in their iPods. A novel project brought the bears and wildlife their ancestors revered into their classrooms and empowered them to use technology to connect with their surroundings—all through the simple act of discovery.
 
 

9/30/10

By Ben Wolff

Kids Engage Through Tinkering

In this short podcast, Miquela Craytor, executive director of Sustainable South Bronx, talks about how in the process of making things and tinkering, students get a glimpse of the systems and processes that go into producing something.
 
 

9/30/10

By Matt Haber

Teens Build, Tinker and Demo Digital Games and Inventions at World Maker Faire in New York

At the World Maker Faire held earlier this month at the New York Hall of Science in Queens, N.Y., fish swam on dry land, a squid and a raven competed in a chariot race, and a larger-than-life version of the board game Mouse Trap, complete with a real claw-foot tub, made observers feel like extras in a remake of “Honey, I Shrunk the Kids.” (Either that, or the giant mouse problem in New York City has gotten out of control.)
 
 

9/30/10

By Mac Montandon

New Youth City Learning Network: Creating a New Vision for Out-of-School Learning

With scientists, designers and educators from some of the city’s cultural institutions serving as mentors, teens in New York City this summer learned to see their neighborhoods in a new light.
 
 

9/16/10

By Josh Karp

YOUmedia Program Builds On Success at Downtown Library, Expands to Underserved Chicago Neighborhoods

YOUmedia is taking its successful model for 21st-century learning to more Chicago students across the city.
 
 

8/18/10

By Ben Wolff

Tinkering the Classroom: Makers Combine the Digital and the Physical for Hands-On Learning

In Detroit, a new workshop space is giving community members the opportunity to take part in self-directed and participatory learning. In an effort create more “making” experiences in his community, Jeff Sturges recently founded a digital fabrication lab—the Mt. Elliott Makerspace.
 
 

8/18/10

By Ben Wolff

Talking Scratch: Educators Discuss Programming Kids Can Use to Build and Share Their Own Creations

At MIT’s Media Lab last week, educators from around the globe gathered to discuss Scratch, a new programming language with a growing community of followers who believe computer programming should not be left up to geeks.
 
 

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