Featured Story Archives

Browse Stories By

 

5/10/12

By Tina Barseghian

How Teachers Make Cell Phones Work in the Classroom

In our final post in a series on mobile learning, MindShift’s Tina Barseghian visits classrooms in San Francisco to find out what it looks like when mobile devices enter the classroom—when it works, whether it’s worthwhile, and how some educators are leveraging the technology to teach students what it means to be learners and citizens in a digital world.

Filed in: Mobile, Schools, Featured

 
 

4/20/12

By Sarah Jackson

The Magic of Going Mobile: Augmented Reality, Design Thinking and the Power of Place

How a new augmented reality platform for the iPhone is helping educators explore the possibilities of mobile for learning, and the value of putting students in the driver’s seat.

Filed in: Games, Mobile, Schools, Featured

 
 

4/06/12

By Heather Chaplin

Welcoming Mobile: More Districts Are Rewriting Acceptable Use Policies, Embracing Smartphones and Social Media in Schools

No longer afraid of giving kids access to the internet and using mobile technologies for learning, a growing number of school districts across the country are developing digital media policies that emphasize responsibility over fear.

Filed in: Mobile, Policy, Schools, Featured

 
 

3/30/12

By Tina Barseghian

Amidst a Mobile Revolution in Schools, Will Old Teaching Tactics Work?

Are traditional teaching practices changing to adapt and fully take advantage of what mobile devices have to offer? What lasting effect will these technologies have on the “formal” learning equation? We take a closer look at the promise and practice of mobile learning in the classroom today.

Filed in: Mobile, Schools, Featured

 
 

1/04/11

By Heather Chaplin

Prototyping Our Way to Reforming Education

With ARIS, a new application for creating place-based mobile games, developers experiment with new models to get digital tools into educators hands more quickly - rapid prototyping of an idea and tons of user testing.
 
 

5/28/10

By Ben Wolff

Media Makers: Training Tomorrow’s Computer Scientists at Youth AppLab

Spotlight talks with Leshell Hatley, executive director of Uplift, Inc., about Youth AppLab, a new after-school program in Washington, D.C. that teaches software and mobile application design.
 
 

4/26/10

By Ben Wolff

Digital Literacy in Networked Learning Environments

The United Negro College Fund and the MacArthur Foundation hosted a public forum on digital media and learning in multicultural contexts in March at Huston-Tillotson University in Austin. It was the second in a series of forums taking place around the country.
 
 

3/04/10

By Ben Wolff

Does Race Matter Online? Digital Media and Learning in Multicultural Contexts

“African American youth are just as likely to use social networking sites as any other young population in the United States,” says S. Craig Watkins, associate professor of media studies at the University of Texas at Austin. “The access gap more or less has been addressed, and now what researchers are turning their attention to is what we call the participation gap.”
 
 

3/04/10

By Josh Karp

To be Young, Digital, and Black

As the digital divide closes, thanks in no small part to mobile media, the question is no longer who’s using digital media, but how. Are African American youth engaging with digital in dynamic ways that will help them develop useful skills and greater capabilities?
 
 

2/15/10

By Ben Wolff

M-Ubuntu Project Brings Mobile Phones to South African Classrooms to Teach Literacy

Mobile phones are becoming an integral part of the literacy curriculum in two South African primary schools, thanks to work by the M-Ubuntu project, a winner in the 2009 Digital Media and Learning Competition.
 
 

2/15/10

By Heather Chaplin

Views from the Vanguard of Using Mobile Media for Learning

Game designers talk about the future of mobile technologies for learning and how they are creating the kinds of personalized, active learning experiences educators used to only dream of.
 
 

2/15/10

By Sarah Jackson

Mad City Mystery: An Augmented Reality Game for Handhelds

“Ivan Illych is dead. Police claimed he drowned while fishing in Lake Mendota. You think it might have been something else.” Watch three earth science students race against the clock in this augmented reality game from Local Games Lab.
 
 

2/15/10

By Heather Chaplin

Mobile for Learning—Technically We’re Close; Culturally, Not so Much

GPS-enabled smartphones and better broadband have opened up a new world of possibilities for game designers. Now they need to convince the public, and educators, that cell phones can be important social platforms for learning.
 
 

2/15/10

By Sarah Jackson

Q&A with Katie Salen on What Kids Learned in a Mobile Media Summer Camp

Katie Salen, executive director of design for the New York City charter school Quest to Learn, talks about teaching kids to look inside their phones to learn more about mobile data and game design.
 
 

2/15/10

By Josh Karp

The Chicago Public Library Helps Teens “Find History”

Armed with mobile GPS devices, Chicago teens race around the city looking for facts—and learn a little something about Daniel Burnham’s plan for the city as they go.
 
 

Page 1 of 2 pages

  •  1 2 >