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1/04/11

By Heather Chaplin

Prototyping Our Way to Reforming Education

With ARIS, a new application for creating place-based mobile games, developers experiment with new models to get digital tools into educators hands more quickly - rapid prototyping of an idea and tons of user testing.
 
 

5/28/10

By Ben Wolff

Media Makers: Training Tomorrow’s Computer Scientists at Youth AppLab

Spotlight talks with Leshell Hatley, executive director of Uplift, Inc., about Youth AppLab, a new after-school program in Washington, D.C. that teaches software and mobile application design.
 
 

4/26/10

By Ben Wolff

Digital Literacy in Networked Learning Environments

The United Negro College Fund and the MacArthur Foundation hosted a public forum on digital media and learning in multicultural contexts in March at Huston-Tillotson University in Austin. It was the second in a series of forums taking place around the country.
 
 

3/04/10

By Ben Wolff

Does Race Matter Online? Digital Media and Learning in Multicultural Contexts

“African American youth are just as likely to use social networking sites as any other young population in the United States,” says S. Craig Watkins, associate professor of media studies at the University of Texas at Austin. “The access gap more or less has been addressed, and now what researchers are turning their attention to is what we call the participation gap.”
 
 

3/04/10

By Josh Karp

To be Young, Digital, and Black

As the digital divide closes, thanks in no small part to mobile media, the question is no longer who’s using digital media, but how. Are African American youth engaging with digital in dynamic ways that will help them develop useful skills and greater capabilities?
 
 

2/15/10

By Ben Wolff

M-Ubuntu Project Brings Mobile Phones to South African Classrooms to Teach Literacy

Mobile phones are becoming an integral part of the literacy curriculum in two South African primary schools, thanks to work by the M-Ubuntu project, a winner in the 2009 Digital Media and Learning Competition.
 
 

2/15/10

By Heather Chaplin

Views from the Vanguard of Using Mobile Media for Learning

Game designers talk about the future of mobile technologies for learning and how they are creating the kinds of personalized, active learning experiences educators used to only dream of.
 
 

2/15/10

By Sarah Jackson

Mad City Mystery: An Augmented Reality Game for Handhelds

“Ivan Illych is dead. Police claimed he drowned while fishing in Lake Mendota. You think it might have been something else.” Watch three earth science students race against the clock in this augmented reality game from Local Games Lab.
 
 

2/15/10

By Heather Chaplin

Mobile for Learning—Technically We’re Close; Culturally, Not so Much

GPS-enabled smartphones and better broadband have opened up a new world of possibilities for game designers. Now they need to convince the public, and educators, that cell phones can be important social platforms for learning.
 
 

2/15/10

By Sarah Jackson

Q&A with Katie Salen on What Kids Learned in a Mobile Media Summer Camp

Katie Salen, executive director of design for the New York City charter school Quest to Learn, talks about teaching kids to look inside their phones to learn more about mobile data and game design.
 
 

2/15/10

By Josh Karp

The Chicago Public Library Helps Teens “Find History”

Armed with mobile GPS devices, Chicago teens race around the city looking for facts—and learn a little something about Daniel Burnham’s plan for the city as they go.
 
 

1/11/10

By Sarah Jackson

The World is a Game: Augmented Reality Software Combines the Real and Virtual to Teach Science

New software developed at MIT takes advantage of the GPS technology in mobile phones to inject new adventures into the traditional science lab. The technology creates learning games that can track players’ real world locations and send a stream of virtual information to them as they track environmental spills or solve science mysteries.
 
 

11/16/09

By Josh Karp

At Home in the Digital Age: Controlling Online Access When Teens Are Always “On”

A family strives for balance between independence and online safety.
 
 

11/16/09

By Josh Karp

It’s 10 p.m. Online, Do You Know Where Your Parents Are?

Heather Horst talks with parents about family dynamics in a digital world.
 
 

10/19/09

By Ben Wolff

Finding Daniel Burnham / Finding Community

Teens at YouMedia were given a challenge: read Daniel Burnham’s “A Plan for Chicago” and create your own digital urban plan. They took that challenge and ran with it, all the way to the United Nation’s World Habitat Day celebration.
 
 

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