Spotlight Archive

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August 20, 2007
Dilan Mahendran: Sound Against Vision in Digital Media: How do we define digital media? Dilan Mahendran asks whether digital sound is being left out of our discussions. Are we conflating digital media and visual media? 
Category: Civic-EngagementTom Hoffman, Dilan Mahendran, Tom Hoffman, K. Kothman, D. Mahendran, Rob Rosenthal,

August 16, 2007
Sonja Baumer: Self Production and Social Feedback Through Online Video-Sharing on YouTube: Psychologist Sonja Baumer analyzes how YouTube video production and sharing helps young people gain better self-understanding.
Category: Identityjulian, S. Baumer, Jase, Bill,

August 15, 2007
C.J. Pascoe: You Have Another World to Create: Teens and Online Hangouts: How does digital media function as a new space to “hang-out” for contemporary youth? 
Category: Civic-Engagement

August 14, 2007
Competition Launches: HASTAC calls for applications to new Digital Media and Learning Competition: The MacArthur Foundation is supporting the Digital Media and Learning Competition under the leadership of HASTAC (www.hastac.org).  Designed to support new projects that might not come to the Foundation’s attention through other channels, the…
Category: Civic-Engagement, Credibility, Ecology-of-Games, Identity, Race-Ethnicity, UnexpectedRadhika Gajjala, C. Davidson, Radhika Gajjala,

August 9, 2007
Heather Horst: Coming of Age in Networked Public Culture: How has digital media transformed the ways in which youth navigate their place in the world? 
Category: Identity

August 9, 2007
Katynka Martínez: Pacman, MacArthur Park, and El Imigrante: Katynka discusses new Los Angeles narratives created by urban youth. Who would be chasing Pacman if he were navigating the city streets of LA?
Category: Identity, Race-Ethnicity

August 7, 2007
Patricia Lange: Youth, Identity, and Online Community: Youth today are increasingly living mediated lives in which video cameras, video production and sharing figure prominently in recording and influencing every day, social encounters between co-located and dispersed youth. By studying the dynamics of…
Category: IdentityHoracio Lopez, P. Lange,

August 6, 2007
Laura Robinson: Information the Wiki Way: How much do high school students vary in terms of their digital media evaluation skills when they assess the information on Wikipedia compared to other digital information? 
Category: IdentityBill,

August 6, 2007
Connie Yowell: In Memory of Peter Lyman: We present the next series of blog posts in memory of Peter Lyman, a valued colleague and leader in the field of digital media and learning who died last month. Over the next few weeks,…
Category: Identity

July 31, 2007
Greg Trefry: A Shared Learning Process: Concluding our series about Games and Learning, Project Manager Greg Trefry talks about what he’s learned from the games kids have built with GameStar Mechanic and how the project is making him re-think some of…
Category: Ecology-of-Games

July 26, 2007
Robert Torres: Gamestar Mechanic’s Learning Potential: Robert continues his discussion about working with young people in NYC. He describes watching kids develop “design literacies” first-hand, and then invites a few of his students speak for themselves about the games they are…
Category: Ecology-of-Games

July 26, 2007
Robert Torres: Games and Learning Spaces: This March in New York City, workshops began with 5th and 6th graders on Gamestar Mechanic. In this post, Robert summarizes some key student observations and concludes by asking how the process can help educators…
Category: Ecology-of-GamesCheryl,

July 23, 2007
Alex Games: The Social Nature of Game Design: Alex Games continues his discussion of the team’s work with youth around game design.  He shares observations about the power of peer review and group collaboration for the young game designers.
Category: Ecology-of-Games

July 23, 2007
Alex Games: The Power of Game Design: Alex Games posts on his experiences working directly with young people on game design in Wisconsin. He includes examples of how games can inspire and motivate traditionally disengaged students. 
Category: Ecology-of-GamesDave H. Crusoe, Cheryl, Alex Games, Alex Games, Dave H. Crusoe,

July 23, 2007
Current Theme: Games and Learning: Over the past week, we have featured several researchers and designers MacArthur has funded to work on games and learning, with a special focus on the Gamestar Mechanic project. This series will continue this week.…
Category: Ecology-of-Games

July 17, 2007
Betty Hayes: Learning from Kids’ Conceptions of Game Design: In Betty Hayes’ second post she discusses determining how to assess “design learning” and shares reflections from observing kids play with Gamestar Mechanic.
Category: Ecology-of-Games

July 17, 2007
Betty Hayes: Assessment and Curricular Models in GameStar Mechanic: Betty Hayes discusses the work of the GameStar Mechanic team in demonstrating the value of game design for learning, particularly the project’s strengths in developing language and literacy skills.
Category: Ecology-of-Games

July 12, 2007
Katie Salen: Gamestar Mechanic Project FAQ Part 2: We began testing Gamestar Mechanic with kids using an extremely rough interaction prototype. This prototype modeled the basic game making activity we were after, but lacked most of the features envisioned for…
Category: Ecology-of-Games

July 12, 2007
Katie Salen: Gamestar Mechanic Project FAQ Part 1: As Jim noted in his last post, over the next week members of the Gamestar Mechanic team will be sharing some of their thoughts on the motivations and ideas for the project,…
Category: Ecology-of-Games

July 12, 2007
James Paul Gee: Getting Young People to Think Like Game Designers: This post starts off a discussion of the GameStar Mechanic project. GameStar Mechanic is a game which players play by making and sharing games. The purpose of the game is get…
Category: Ecology-of-Games

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