December 6, 2007
Elisabeth Hayes: Becoming a new kind of girl through gaming: How can modding The Sims enable girls to develop tech-savvy identities?
Category: Ecology-of-Games, Identity
Spotlight Archive
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December 6, 2007
Rich Halverson: Games and Leadership: Can building pyramids and killing Lokthar the Ice Lord make you a better leader?
Category: Ecology-of-Games, Identity
December 4, 2007
Panel Discussion & Second Life Simulcast on Digital Media and Learning: Three experts will talk about how technology is changing kids and learning in a panel discussion in Cambridge on December 12th. The event celebrates the publication of the MacArthur Series on Digital Media & Learning.…
Category: Unexpected
December 3, 2007
David Shaffer: More Than Who You Are: What does it mean to “become a new kind of person” through playing a game?
Category: Ecology-of-Games, Identity
November 29, 2007
Erica Rosenfeld Halverson: Identity Production in Youth Filmmaking: Youth are using digital media to work through complex issues of who they are and how they do (& don’t) fit into their communities.
Category: Ecology-of-Games, IdentityKathleen Hoppe,
Renee Hobbs,
November 27, 2007
Jim Gee: The Repertoire of Human Identities and the Digital World: Jim Gee introduces a new series of posts from the Games, Learning and Society Group at the University of Wisconsin about the intersection between digital learning and identity.
Category: Ecology-of-Games, Identity
November 27, 2007
Yasmin Kafai, Participatory Competencies in Virtual Worlds: From Collaborative to Collective Agency: An associate professor at UCLA and panelist at the recent public forum continues our discussion on learning in virtual worlds. She asks what new skills might be needed to learn how to successfully engage with…
Category: Civic-Engagement
November 20, 2007
Event Follow up: What are Kids Learning in Virtual Worlds?: A large crowd joined us in Los Angeles last week for an engaging discussion about what kids are learning in virtual worlds. This was our third Public Forum in Digital Media and Learning.
Category: Civic-Engagement, Credibility, Unexpected
November 13, 2007
Details for Webcast and Second Life access to the Public Forum on Learning in Virtual Worlds: At 6pm PST on Wednesday, November 14, join in a public forum on kids’ learning in virtual worlds via webcast or Second Life.
Category:
November 13, 2007
Doug Thomas: Learning More Than You Think in Virtual Worlds: An associate professor at the Annenberg School of Communication at USC says kids may be learning more in virtual worlds than you think. Doug Thomas previews his talk at tomorrow’s public…
Category: Ecology-of-Games, Identity
November 13, 2007
Barry Joseph: Using Virtual Worlds to Foster Activism Through Youth Media: A panelist at tomorrow’s public forum on virtual worlds and learning talks about his work with youth creating Machinima. Youth from Global kids’ after school program worked in virtual worlds to create a film about…
Category: Ecology-of-Games, Identity
November 13, 2007
Week’s Theme: Posts by Forum Panelists (re: Virtual Worlds and Learning): Connie Yowell introduces posts by four panelists while describing how MacArthur’s third public forum on digital media and learning builds on the prior two.
Category: Civic-EngagementJ Slothower,
November 8, 2007
Public Forum to Explore Kids’ Learning in Virtual Worlds: At a public forum in Los Angeles on November 14th experts in media and education will explore what kids are doing in virtual worlds and what it means for their values, identity and sense of…
Category: Civic-Engagement, Credibility, Identity
November 5, 2007
Josh Fouts on Foreign Policy 2.0: Building Vibrant Communities Across Techno-Cultures: How can the 3-D Immersive Web and virtual worlds be used to better facilitate international understanding?
Category: Unexpected
November 1, 2007
Kim Gomez: Documenting 21st Century Learning: Concluding our series on the Digital Youth Network, a professor of education at the University of Illinois at Chicago chronicles the research component of the project.
Category: Unexpected
October 30, 2007
Tené Gray: Artists as Teachers: Tené Gray discusses using professional learning communities to support the development of artists as teachers.
Category: Unexpected
October 29, 2007
Nichole Pinkard: Girl Power, Encouraging Sixth Grade Girls to Give Video Games a Try: Digital Youth Network Director Nichole Pinkard talks about using traditional classroom context to introduce girls to game design.
Category: UnexpectedGlobal Warming,
October 25, 2007
Barry Joseph: Staffing the Virtual World: Global Kids’ Director of Online Leadership asks: “How do you hire staff for a medium that most do not know even exists?”
Category:
Comments: Jim Hayden,
Barry Joseph,
October 25, 2007
Josh Fouts: The “ROI” on Virtual Worlds, The Importance of Understanding Culture: Josh Fouts debriefs his recent experience at the Virtual Worlds conference in San Jose. He discusses concern for return on investment and the rise of the Immersive Web in China.
Category: Ecology-of-GamesJohn Sweeney,
J.Sweeney,
Evonne Heyning,
October 25, 2007
Akili Lee: Designing a Social Networking Site: The Digital Youth Network’s program director talks about the creation of the program’s new media driven social networking website, Remix World, that allows youth to share and critique each other’s work.
Category: Unexpected
















