MacArthur Series Topic: Ecology-of-Games
February 14th, 2008
[Reblogged] John Palfrey: The MacArthur Series on Digital Media and Learning: We reblog John Palfrey’s piece from last month about the new MacArthur Foundation Series on Digital Media and Learning just out this past December from MIT…
February 14th, 2008
Event Recap: Civil Liberties and Virtual Worlds—photos, podcasts and more: On January 28, the MacArthur Foundation co-hosted its second event in a virtual world. The topic was ‘civil liberties and virtual worlds,’ featuring Jack Balkin of Yale Law School and Robin Harper of Linden Lab…
February 12th, 2008
Barab and Gresalfi: Examining the Effects of Game-Based Curricula Across the World: Sasha Barab and Melissa Gresalfi, professors in learning sciences at Indiana University, discuss their work scaling a multi-user game-based curricula, Quest Atlantis, in classrooms across the world.
February 7th, 2008
Suzanne Seggerman: Launching the New Knowledge Network: Suzanne Seggerman discusses the work of the Digital Innovations Group and Games for Change in creating the new social networking and learning space for the emerging field of digital media and learning.
January 24th, 2008
Online Discussion: Civil Liberties and Virtual Worlds (January 28, Webcast and in Second Life): MacArthur President Jonathan Fanton will host a panel discussion on “Philanthropy and Virtual Worlds: Considering Civil Liberties” on January 28.
January 22nd, 2008
Alex Quinn: Designing Real World Games for the Real World: PETLab’s co-director discusses plans for social issue game designs for university and after-school.
January 17th, 2008
Colleen Macklin: PETLab, Prototyping Play: The chair of Design and Technology at Parsons School of Design discusses their partnership with Games for Change to create a new collaborative environment, PETlab, that gives everyone a chance to be a designer.
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December 10th, 2007
Kurt Squire: Building Academic Identities through After School Gaming: How can an after school program use commercial games like Civilization to transform struggling students?
December 6th, 2007
Elisabeth Hayes: Becoming a new kind of girl through gaming: How can modding The Sims enable girls to develop tech-savvy identities?
December 6th, 2007
Rich Halverson: Games and Leadership: Can building pyramids and killing Lokthar the Ice Lord make you a better leader?
December 3rd, 2007
David Shaffer: More Than Who You Are: What does it mean to “become a new kind of person” through playing a game?
November 29th, 2007
Erica Rosenfeld Halverson: Identity Production in Youth Filmmaking: Youth are using digital media to work through complex issues of who they are and how they do (& don’t) fit into their communities.
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November 27th, 2007
Jim Gee: The Repertoire of Human Identities and the Digital World: Jim Gee introduces a new series of posts from the Games, Learning and Society Group at the University of Wisconsin about the intersection between digital learning and identity.
November 13th, 2007
Doug Thomas: Learning More Than You Think in Virtual Worlds: An associate professor at the Annenberg School of Communication at USC says kids may be learning more in virtual worlds than you think. Doug Thomas previews his talk at tomorrow’s public…
November 13th, 2007
Barry Joseph: Using Virtual Worlds to Foster Activism Through Youth Media: A panelist at tomorrow’s public forum on virtual worlds and learning talks about his work with youth creating Machinima. Youth from Global kids’ after school program worked in virtual worlds to create a film about…
October 25th, 2007
Josh Fouts: The “ROI” on Virtual Worlds, The Importance of Understanding Culture: Josh Fouts debriefs his recent experience at the Virtual Worlds conference in San Jose. He discusses concern for return on investment and the rise of the Immersive Web in China.
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August 29th, 2007
Josh Fouts: State of Play 5 (It’s a Small World After All): Just back from Singapore, where he attended the State of Play V conference, Josh Fouts shares his thoughts on global collaboration and giving kids worldwide the freedom to innovate.
August 27th, 2007
Early Days of Competition Draw Crowd: Cathy Davidson and David Theo Goldberg of HASTAC (www.hastac.org) report in on the interest generated by the launch of the Digital Media and Learning Competition last week. The Competition will award…
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August 22nd, 2007
Group Discussion on “Virtual Success”—will you know it when you see it?: Lucy Bernholz hosts a discussion with the funding community on what will philanthropy accomplish in virtual worlds, and how will we know?
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