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Monday 23rd July 2007 12:00 pm
Current Theme: Games and Learning
Over the past week, we have featured several researchers and designers MacArthur has funded to work on games and learning, with a special focus on the Gamestar Mechanic project. This series will continue this week.

Launched concurrently with the Games, Learning and Society conference in Madison, this themed session on Spotlight focuses on games and learning. Here’s the index:
- big picture intro: James Paul Gee on getting young people to think like game designers
- Katie Salen‘s overview of this series and Gamestar Mechanic (FAQ part I)
- Katie Salen‘s FAQ Part II
- Betty Hayes on assessment and curricular models
- Betty Hayes on evaluating ‘design learning’
- Alex Games on the power of game design to engage young people.
- Alex Games (Part II) continues the discussion of the social nature of game design.
- Robert Torres on the workshops conducted in NYC this March
- Robert Torres (Part II) shares student voices about their games, and discusses the potential of design-literacies
- Greg Trefry concludes with reflections on the shared learning process
Category: Ecology-of-Games
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