Gina Navoa Svarovsky, Faculty of Supervision and Instruction

University of Notre Dame

Three Expertise Keywords:
computer simulations, epistmic games, women in engineering

Read More:

http://www.epistemicgames.org

Why Digital Media and Learning?

I believe these tools can provide children with unique opportunities to engage in the meaningful, authentic learning that is essential in the Information Age. 

Recent Posts:

  1. Gina Svarovsky: Thinking like an engineer (February 28, 2007)

Description of Current Work:

Currently I am analyzing data from a 4-week version of the Digital Zoo epistemic game, where middle school girls role-played as biomechanical engineers designing character prototypes for an upcoming animated film. 

Selected Publications/Projects/Articles/Press:

Svarovsky, G. N., & Shaffer, D. W. (2007). SodaConstructing Knowledge through Exploratoids. Journal of Research in Science Teaching, 44(9), 133-153.

Svarovsky, G. N., & Shaffer, D. W. (2006). Design meetings and design notebooks as tools for reflection in the engineering design course. Paper presented at the 36th ASEE/IEEE Frontiers in Education Conference, San Diego, CA.

Svarovsky, G. N., & Shaffer, D. W. (2006). SodaConstructing an understanding of physics: Technology-based engineering activities for middle school students. Paper presented at the 36th ASEE/IEEE Frontiers in Education Conference, San Diego, CA.

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