Matteo Bittanti, Postdoctoral Scholar
Institute for the Study of Social Change, University of California, Berkeley
URL: http://issc.berkeley.edu/

Three Expertise Keywords:
Game-Art, Game-culture, Ideology-and-New-Media
Read More: Videoludica. Game Culture: http://www.videoludica.com
My website: http://www.mattscape.com
Digital Youth Project:
http://digitalyouth.ischool.berkeley.edu/
Recent Posts:
- Matteo Bittanti meets the “Angry Gamer.” Smack-talk ensues. (August 21, 2007)
Description of Current Work:
My current work on the Digital Youth project involves an examination of game culture and interest-driven forms of production. I am examining fiction and frictions, fandom and digital canons.
Selected Publications/Projects/Articles/Press:
GameScenes. Art in the Age of Videogames. Milan, Italy: Johan and Levi (with Domenico Quaranta), 2006.
Civilization. Virtual History, Real Fantasy. Milan, Italy: costa&Nolan;(Ed.) 2005.
SimCity. Mapping the Virtual Cities. Milan, Italy. Edizioni Unicopli (Ed.) 2004.
“On the Utility and Damage of Videogames for our Understanding of History” in Special Monograph on History and Contemporary Issues, No. 42, May-August 2007.
“An Introduction to Gump Studies. A Meta-Analysis of the Academic Criticism of Forrest Gump” in Gianni Canova (Ed.), The Cinema of Robert Zemeckis, Genova, Italy: Marsilio, 2007.

