Douglas Thomas, Associate Professor, Annenberg School for Communication Fellow, Annenberg Center

University of Southern California, http://annenberg.usc.edu

Three Expertise Keywords:
digital-media, learning, virtual-worlds

Why Digital Media and Learning?

It represents new ways of thinking about education for the 21st century.

Recent Posts:

  1. Douglas Thomas: Keeping It Real (November 10, 2008)
  2. Thomas & Kafai: Tweens and Reproductive Health in Virtual Worlds (August 12, 2008)
  3. Doug Thomas: Under the Surface of Virtual Worlds (April 30, 2008)
  4. Douglas Thomas: Life, Liberty and the Pursuit of Happiness. For Avatars? (January 27, 2008)
  5. Doug Thomas: Learning More Than You Think in Virtual Worlds (November 13, 2007)
  6. Doing the Impossible in Virtual Worlds (June 19, 2007)
  7. Barab and Thomas on their Project, “Learning in the 21st Century” (December 23, 2006)

Description of Current Work:

Focuses on the intersections of games and learning, with a particular focus on how new media might prove useful in reformulating education.

Selected Publications/Projects/Articles/Press:

Games & Culture: A Journal of Interactive Media.
“The Play of Imagination” (w/ John Seely Brown).
Games & Culture: A Journal of Interactive Media. Vol 2. 2.
KPK, Inc., forthcoming in the MacArthur Series on Digital Learning: Race, Ethnicity and Media

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